Bring back escape valve for llm libraries and fix Jetpack6 crash (#12529)

* Bring back escape valve for llm libraries

If the new discovery logic picks the wrong library, this gives users the
ability to force a specific one using the same pattern as before. This
can also potentially speed up bootstrap discovery if one of the libraries
takes a long time to load and ultimately bind to no devices.  For example
unsupported AMD iGPUS can sometimes take a while to discover and rule out.

* Bypass extra discovery on jetpack systems

On at least Jetpack6, cuda_v12 appears to expose the iGPU, but crashes later on in
cublasInit so if we detect a Jetpack, short-circuit and use that variant.
This commit is contained in:
Daniel Hiltgen
2025-10-07 16:06:14 -07:00
committed by GitHub
parent bc71278670
commit bd15eba4e4
3 changed files with 46 additions and 8 deletions

View File

@@ -6,7 +6,9 @@ import (
"log/slog"
"os"
"path/filepath"
"regexp"
"runtime"
"strconv"
"strings"
"github.com/ollama/ollama/format"
@@ -146,3 +148,35 @@ func GetSystemInfo() SystemInfo {
GPUs: gpus,
}
}
func cudaJetpack() string {
if runtime.GOARCH == "arm64" && runtime.GOOS == "linux" {
if CudaTegra != "" {
ver := strings.Split(CudaTegra, ".")
if len(ver) > 0 {
return "jetpack" + ver[0]
}
} else if data, err := os.ReadFile("/etc/nv_tegra_release"); err == nil {
r := regexp.MustCompile(` R(\d+) `)
m := r.FindSubmatch(data)
if len(m) != 2 {
slog.Info("Unexpected format for /etc/nv_tegra_release. Set JETSON_JETPACK to select version")
} else {
if l4t, err := strconv.Atoi(string(m[1])); err == nil {
// Note: mapping from L4t -> JP is inconsistent (can't just subtract 30)
// https://developer.nvidia.com/embedded/jetpack-archive
switch l4t {
case 35:
return "jetpack5"
case 36:
return "jetpack6"
default:
// Newer Jetson systems use the SBSU runtime
slog.Debug("unrecognized L4T version", "nv_tegra_release", string(data))
}
}
}
}
}
return ""
}