app: add code for macOS and Windows apps under 'app' (#12933)

* app: add code for macOS and Windows apps under 'app'

* app: add readme

* app: windows and linux only for now

* ci: fix ui CI validation

---------

Co-authored-by: jmorganca <jmorganca@gmail.com>
This commit is contained in:
Daniel Hiltgen
2025-11-04 11:40:17 -08:00
committed by GitHub
parent a4770107a6
commit d3b4b9970a
212 changed files with 102976 additions and 1482 deletions

45
app/wintray/winclass.go Normal file
View File

@@ -0,0 +1,45 @@
//go:build windows
package wintray
import (
"unsafe"
"golang.org/x/sys/windows"
)
// Contains window class information.
// It is used with the RegisterClassEx and GetClassInfoEx functions.
// https://msdn.microsoft.com/en-us/library/ms633577.aspx
type wndClassEx struct {
Size, Style uint32
WndProc uintptr
ClsExtra, WndExtra int32
Instance, Icon, Cursor, Background windows.Handle
MenuName, ClassName *uint16
IconSm windows.Handle
}
// Registers a window class for subsequent use in calls to the CreateWindow or CreateWindowEx function.
// https://msdn.microsoft.com/en-us/library/ms633587.aspx
func (w *wndClassEx) register() error {
w.Size = uint32(unsafe.Sizeof(*w))
res, _, err := pRegisterClass.Call(uintptr(unsafe.Pointer(w)))
if res == 0 {
return err
}
return nil
}
// Unregisters a window class, freeing the memory required for the class.
// https://msdn.microsoft.com/en-us/library/ms644899.aspx
func (w *wndClassEx) unregister() error {
res, _, err := pUnregisterClass.Call(
uintptr(unsafe.Pointer(w.ClassName)),
uintptr(w.Instance),
)
if res == 0 {
return err
}
return nil
}