This PR detects embedding models and sets batch_size = context_size so the full input fits in a single batch.
Previously, if batch size was smaller than the input, tokens could be split across batches and cause a SIGTRAP crash.
This change ensures all tokens stay in one batch and prevents crashes.
Fixes: #12938#13054
Co-authored-by: Jesse Gross <jesse@ollama.com>
Adds logprobs support to Ollama's API including support for Ollama's
OpenAI-compatible API. By specifying the new 'logprobs' boolean parameter
in the API, Ollama will return the log probabilities for each token generated.
'top_logprobs', an integer value can also be specified up to the value 20.
When specified, the API will also provide the number of most likely tokens to
return at each token position
Co-authored-by: Baptiste Jamin <baptiste@crisp.chat>
When a model is partially offloaded to system RAM, we can either
do the calculations on the CPU or we can temporarily transfer the
data to the GPU to do the calculations there. Small batches tend
to be better on the CPU, large batches on the GPU.
The llamarunner used the GPU in most cases and the ollamarunner
used the CPU. Although the ollamarunner saw an improvement in
token generation performance, there was a large performance hit
in prompt processing (3-10x).
There is an existing heuristic to dynamically switch between these
two modes but in practice it doesn't have enough information to
accurately make that decision. This adds authoritative data to make
the check work to get the best of both worlds.
Fixes#12037
We currently allocate the worst case batch for max sized
batches, which corresponds to prompt processing. However,
there are some cases where the generated graph is different
for small and large batches. To ensure that we don't need
to allocate memory later after layout has taken place, we
should run the worst case batch both ways and take the larger
amount of memory.
This does not noticeably affect loading speed as the most expensive
part of this logic is from image processing and that does not
occur during token generation.
Currently, checking the length of prompts for embeddings to ensure
they fit in the context window (and possible truncation) occurs in
two places - the Ollama server and runner. This can lead to
inconsistencies in both the checks and reported number of tokens
processed. Since we have to do this processing in the runner, this
consolidates all of the logic there.
hardErrCh will deadlock since forwardBatch is blocked on
computeStartedCh which never gets sent. since the response to
hardErrCh is to panic, just panic instead
This revamps how we discover GPUs in the system by leveraging the Ollama
runner. This should eliminate inconsistency between our GPU discovery and the
runners capabilities at runtime, particularly for cases where we try to filter
out unsupported GPUs. Now the runner does that implicitly based on the actual
device list. In some cases free VRAM reporting can be unreliable which can
leaad to scheduling mistakes, so this also includes a patch to leverage more
reliable VRAM reporting libraries if available.
Automatic workarounds have been removed as only one GPU leveraged this, which
is now documented. This GPU will soon fall off the support matrix with the next
ROCm bump.
Additional cleanup of the scheduler and discovery packages can be done in the
future once we have switched on the new memory management code, and removed
support for the llama runner.
The context must always be able to store the current batch, so
if the user requests a small context then we should also shrink
the batch to match. This also fixes the TestLongInputContext
test on the new engine. (The old engine already has this behavior.)
* perf: build graph for next batch in parallel to keep GPU busy
This refactors the main run loop of the ollama runner to perform the main GPU
intensive tasks (Compute+Floats) in a go routine so we can prepare the next
batch in parallel to reduce the amount of time the GPU stalls waiting for the
next batch of work.
* tests: tune integration tests for ollama engine
This tunes the integration tests to focus more on models supported
by the new engine.
This changes the memory allocation strategy from upfront estimation to
tracking actual allocations done by the engine and reacting to that. The
goal is avoid issues caused by both under-estimation (crashing) and
over-estimation (low performance due to under-utilized GPUs).
It is currently opt-in and can be enabled for models running on the
Ollama engine by setting OLLAMA_NEW_ESTIMATES=1. Behavior in other
cases is unchanged and will continue to use the existing estimates.
FromFloatSlice and FromIntSlice return an error if the shape doesn't
match the passed data or if memory can't be allocated. Since these
are inputs, the memory being allocated is system memory rather than VRAM.
In many cases, the caller can't really handle the error and panics.
Empty and Zeros directly panic if they can't allocate memory.
This makes things consistent by panicing for the first two cases,
removing a fair amount of error handling code. This is also consistent
with how Go typically handles these situations.
This provides granular information about the backend memory allocations
required by the runner:
- Per backend
- Per layer
- Weights, cache and graph
- Allocation status
This can be used for debugging and validating memory estimates.
Currently, when the backend is created, the tensors are loaded at the
same time, which is a slow operation. This separates them to be two
steps:
- Create backend, including enumerating tensors and memory allocation
- Loading tensor data
This allows more flexibility in managing model loading.
We currently preallocate compute graph memory for the worst case
batch of text tokens. This adds support for doing the same for
images.
Note that image models are more complicated than text models in
how they process their inputs so there may be cases where this
approach isn't completely generic for all models. It covers all
currently supported models though.
For some multimodal models (such as gemma3), we create a single
graph that generates the image embedding and then use this in the
text model. The embedding tensor is completely opaque to the runner.
However, this doesn't work if we need to use the embedding in multiple
batches. This can arise if the embedding is larger than the batch size.
In these cases (as with llama4), we would like to create views that
are more appropriately sized. However, if we do this then the original
source tensor is used in multiple graphs, which isn't allowed. To
avoid that problem, models with this pattern compute the embedding
tensor on first use and recreate the individual views. There is no
longer a single vision and text graph.
This codifies the pattern of separating vision and text graphs. The
logic of computing tensors on demand is moved to the runner, so models
no longer have to worry about this. It also gives the runner visibility
into the multimodal tensors, which is important for memory management.
When we restore a sequence from the cache, we split the prompt into
the already used tokens (stored in the cache) and new tokens that
need to be processed. Currently, the references to the used tokens
are coming from the stored previous sequence.
However, even though we know that the used tokens are semantically
equivalent to the prefix of the prompt, tokens can contain pointers
which are no longer valid. As a result, it is better to get the
used tokens from the prompt, which has currently valid pointers.
This doesn't currently have any impact because it isn't possible
to reuse the pointers (which are tensors) anyways. However, it
becomes an issue once we can.
The correct constant to remove all entries to the end of the sequence
for the Ollama engine is math.MaxInt32. -1 is used by the old engine.
The impact of this is currently minimal because it would only occur
in situations that are not supported by the implemented models or
rarely used options.
Some options listed in api/types.go are not supported in
newer models, or have been deprecated in the past. This is
the first of a series of PRs to clean up the API options
Worst case graph preallocation was disabled by a27462b
"ollamarunner: Temporarily disable worst case graph preallocation"
since it caused crashes with large batches when not using the GPU.
This backports upstream llama.cpp commit f057808
"ggml: Don't assert fail when tensor data changes (#13222)", which
fixes the underlying bug and allows reverting the previous workaround.
The context (and therefore associated input tensors) was not being
properly closed when images were being processed. We were trying to
close them but in reality we were closing over an empty list, preventing
anything from actually being freed.
Fixes#10434
When we later have a large batch running purely on a CPU, this
results the error:
GGML_ASSERT(talloc->buffer_id >= 0)
Disabling this means that we will incrementally reallocate memory
as the graph grows.
Fixes#10410
Currently, the KV cache and graph are lazily allocated as needed.
The cache is fully allocated on first use of the corresponding
layer whereas the graph grows with the size of the context.
This can be an issue if another application allocates more VRAM
after we do our calculations - Ollama will crash in the middle of
inference. If we instead allocate the maximum needed memory at
startup of the runner, we will either succeed or fail at that point
rather than at some surprising time in the future.
Currently, this only generates a worst case batch for text, which
means that vision models may get a partial allocation and continue
to lazily allocate the rest.
No functional change. Many different done reasons can be set at the runner
level, so rather than obsuring them we should return them to the server
process and let it choose what to do with the done reason. This separates
the API concerns from the runner.
The sliding window cache trims entries that are outside the window for
the latest token. This works when we are extending the cache, such as
when the conversation continues. However, if we have a partial overlap
in conversation (including the BOS tokens), then we resume from a past
point in the conversation and the needed tokens are no longer stored
in memory. This verifies that the new window overlaps with the old one
before reusing the cache.
Co-authored-by: Jesse Gross <jesse@ollama.com>
When truncating inputs to the the context window at the beginning of
a sequence, we remove the minimum amount possible. However, this
may cause us to truncate to the middle of a set of inputs that
the model specified should not be split up. To avoid this, we
need to remove the rest of the partial batch.
Clear KV cache when shift operation is not supported by model.
Added KvCacheCanShift() check to handle models that can't perform cache shifts,
falling back to full cache clear while preserving logical token history to
maintain expected behavior when context window fills up.